Particle Playground 2 is a framework extending the capabilities of the Shuriken particle system in the Unity Engine. Use new emission sources, control particles through a wide set of manipulators, apply turbulent forces, transition between particle systems and let them call events to extend your game logic. All of this is running through a multithreaded environment for rich performance. Includes the diverse Playground Spline component.
Particle Playground 2 is compatible with Unity 4.3.4 and higher. One license per seat is required. Available on the Unity Asset Store.
Definitely worth your money if you find Shuriken is limiting you.
I'm not a fan of slapping a particle effect on every object, but this tool has convinced me to use particles for a bunch of effects that I intended to (pixel art) animate manually."Thomas van den Berg
Great asset that I can't recommend highly enough.
On the few occasions I needed help with the asset support was quick to respond and very helpful."Benjamin Friedrich
One of the rare assets where you don't have to touch a single thing, it won't break anything, it's got plenty of examples and documentation, and it performs beautifully. Love the multithreading, makes complex particle systems actually viable in Unity - this is what Shuriken should've been."Alex B
I've been dealing with complex Shuriken particles lately, and tried several particles engines. Particle Playground is far the best, more powerful and easiest to use, I could create a prototype in a few minutes, and with good documentation, and the quite realtime feedback of its author, it is a really worth buy."Stefano Cecere
This is easily one of the best assets available - hands down. If you're doing any sort of particle effects you need this. It's incredibly simple to use, you'll be up and running in minutes and also such a powerful system, allowing you to create top quality particle effects with ease. It's packed full of great features and constantly being added to. Particle Playground has become a key asset that we'll be using in every project for now on."Dylan Meville
Welcome to the Playground
Publish your content
With the ownership of Particle Playground, redistributing your own particle systems is encouraged. Use this to for instance create particle system packages or apply an effect to any other assets you may distribute. In short, feel free to turn your particles into a business.
If your product is an extension to Particle Playground there’s a good chance you will be included in the Extend Your Playground category and into the Particle Playground editor (as a link to your product page).