Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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Hold information for axis constraints in X-, Y- and Z-values. These contraints are used to annihilate forces on set axis. More...
Public Member Functions | |
bool | HasConstraints () |
Determines whether any constraints has been enabled. More... | |
PlaygroundAxisConstraintsC | Clone () |
Clone this PlaygroundAxisConstraintsC. More... | |
Public Attributes | |
bool | x = false |
The constraint on X-axis. More... | |
bool | y = false |
The constraint on Y-axis. More... | |
bool | z = false |
The constraint on Z-axis. More... | |
Hold information for axis constraints in X-, Y- and Z-values. These contraints are used to annihilate forces on set axis.
PlaygroundAxisConstraintsC ParticlePlayground.PlaygroundAxisConstraintsC.Clone | ( | ) |
Clone this PlaygroundAxisConstraintsC.
bool ParticlePlayground.PlaygroundAxisConstraintsC.HasConstraints | ( | ) |
Determines whether any constraints has been enabled.
true
if any constraints are enabled; otherwise, false
.bool ParticlePlayground.PlaygroundAxisConstraintsC.x = false |
The constraint on X-axis.
bool ParticlePlayground.PlaygroundAxisConstraintsC.y = false |
The constraint on Y-axis.
bool ParticlePlayground.PlaygroundAxisConstraintsC.z = false |
The constraint on Z-axis.