Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.PlaygroundColliderC Class Reference

Holds information for a Playground Collider (infinite collision plane). More...

Public Member Functions

void UpdatePlane ()
 Update this PlaygroundCollider's plane. More...
 
PlaygroundColliderC Clone ()
 Clone this PlaygroundColliderC. More...
 

Public Attributes

bool enabled = true
 Is this PlaygroundCollider enabled? More...
 
Transform transform
 The transform that makes this PlaygroundCollider. More...
 
Plane plane = new Plane()
 The plane of this PlaygroundCollider. More...
 
Vector3 offset
 The offset in world space to this plane. More...
 

Detailed Description

Holds information for a Playground Collider (infinite collision plane).

Member Function Documentation

PlaygroundColliderC ParticlePlayground.PlaygroundColliderC.Clone ( )

Clone this PlaygroundColliderC.

void ParticlePlayground.PlaygroundColliderC.UpdatePlane ( )

Update this PlaygroundCollider's plane.

Member Data Documentation

bool ParticlePlayground.PlaygroundColliderC.enabled = true

Is this PlaygroundCollider enabled?

Vector3 ParticlePlayground.PlaygroundColliderC.offset

The offset in world space to this plane.

Plane ParticlePlayground.PlaygroundColliderC.plane = new Plane()

The plane of this PlaygroundCollider.

Transform ParticlePlayground.PlaygroundColliderC.transform

The transform that makes this PlaygroundCollider.


The documentation for this class was generated from the following file: