Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.PlaygroundMultiRecorder Class Reference

The Particle Playground Multi Recorder enables playback and scrubbing of multiple recorded synchronized particle systems. More...

Inheritance diagram for ParticlePlayground.PlaygroundMultiRecorder:

Public Member Functions

void StartRecording (float frameIntervalInSeconds)
 
void StartRecording (float recordingLength, float frameIntervalInSeconds)
 
void RecordOneFrame ()
 
void InsertOneFrame (int frame)
 
void StopRecording ()
 
void ClearRecording ()
 
void Play (float speed)
 
void Play (float fromNormalizedTime, float speed, bool repeat)
 
void Stop ()
 
void Pause ()
 
void Scrub (float normalizedTime)
 

Public Attributes

PlaygroundRecorder[] playgroundRecorders
 The Particle Playground Recorders you wish to record/playback from. More...
 

Detailed Description

The Particle Playground Multi Recorder enables playback and scrubbing of multiple recorded synchronized particle systems.

Member Data Documentation

PlaygroundRecorder [] ParticlePlayground.PlaygroundMultiRecorder.playgroundRecorders

The Particle Playground Recorders you wish to record/playback from.


The documentation for this class was generated from the following file: