After quite some time in development Particle Playground 3 is now available on the Unity Asset Store. The focus has been on improving performance, functionality and adding new technical features. Particle Playground 3 is also made compatible with the updated Shuriken particle system in Unity 5.3.
I had the privilege to meet a very inspiring team at Microsoft recently. I was in need of Windows based hardware for my development of Particle Playground, so I reached out to one of my pals over Twitter @DaveVoyles to ask if they had a phone laying around. I got introduced to the Microsoft initiative BizSpark (which if you’re a startup is amazingly beneficial) and his colleagues over in Stockholm.