Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.CollisionCache Member List

This is the complete list of members for ParticlePlayground.CollisionCache, including all inherited members.

ClearCollisions()ParticlePlayground.CollisionCache
Clone()ParticlePlayground.CollisionCache
CollisionCache(int amount) (defined in ParticlePlayground.CollisionCache)ParticlePlayground.CollisionCache
collisionGameObject (defined in ParticlePlayground.CollisionCache)ParticlePlayground.CollisionCache
collisionNormalParticlePlayground.CollisionCache
collisionPositionParticlePlayground.CollisionCache
collisionTransformParticlePlayground.CollisionCache
collisionTransformPositionParticlePlayground.CollisionCache
hasCollidedParticlePlayground.CollisionCache
Reset(int index)ParticlePlayground.CollisionCache
Set(int index, Vector3 position, Vector3 normal, Transform transform)ParticlePlayground.CollisionCache
SetSticky(int index, Vector3 position, Vector3 normal, float offset, Transform transform) (defined in ParticlePlayground.CollisionCache)ParticlePlayground.CollisionCache
stickyPositionParticlePlayground.CollisionCache
UpdateStickyPosition(int index)ParticlePlayground.CollisionCache