Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.ManipulatorObjectC Member List

This is the complete list of members for ParticlePlayground.ManipulatorObjectC, including all inherited members.

AddNonAffectedParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
AddParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
affectsParticlePlayground.ManipulatorObjectC
applyLifetimeFilterParticlePlayground.ManipulatorObjectC
applyParticleFilterParticlePlayground.ManipulatorObjectC
applyParticleLifetimeStrengthParticlePlayground.ManipulatorObjectC
axisConstraintsParticlePlayground.ManipulatorObjectC
boundsParticlePlayground.ManipulatorObjectC
Clone()ParticlePlayground.ManipulatorObjectC
Contains(Vector3 position, Vector3 mPosition)ParticlePlayground.ManipulatorObjectC
ContainsNonAffectedParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
ContainsParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
enabledParticlePlayground.ManipulatorObjectC
GetParticle(int index)ParticlePlayground.ManipulatorObjectC
GetParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
GetParticles()ParticlePlayground.ManipulatorObjectC
inverseBoundsParticlePlayground.ManipulatorObjectC
IsSameId(int compareId)ParticlePlayground.ManipulatorObjectC
KillAllParticles()ParticlePlayground.ManipulatorObjectC
LifetimeFilter(float life, float total)ParticlePlayground.ManipulatorObjectC
lifetimeFilterMaximumParticlePlayground.ManipulatorObjectC
lifetimeFilterMinimumParticlePlayground.ManipulatorObjectC
manipulatorEventParticleParticlePlayground.ManipulatorObjectC
manipulatorIdParticlePlayground.ManipulatorObjectC
nonAffectedParticlesParticlePlayground.ManipulatorObjectC
particleEventBirthParticlePlayground.ManipulatorObjectC
particleEventCollisionParticlePlayground.ManipulatorObjectC
particleEventDeathParticlePlayground.ManipulatorObjectC
particleEventEnterParticlePlayground.ManipulatorObjectC
particleEventExitParticlePlayground.ManipulatorObjectC
ParticleFilter(int p, int total)ParticlePlayground.ManipulatorObjectC
particleFilterMaximumParticlePlayground.ManipulatorObjectC
particleFilterMinimumParticlePlayground.ManipulatorObjectC
particleLifetimeStrengthParticlePlayground.ManipulatorObjectC
particlesParticlePlayground.ManipulatorObjectC
propertiesParticlePlayground.ManipulatorObjectC
propertyParticlePlayground.ManipulatorObjectC
RemoveNonAffectedParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
RemoveParticle(int particleSystemId, int particleId)ParticlePlayground.ManipulatorObjectC
sendEventBirthParticlePlayground.ManipulatorObjectC
sendEventCollisionParticlePlayground.ManipulatorObjectC
sendEventDeathParticlePlayground.ManipulatorObjectC
sendEventEnterParticlePlayground.ManipulatorObjectC
sendEventExitParticlePlayground.ManipulatorObjectC
sendEventsUnfolded (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SendParticleEventBirth() (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SendParticleEventCollision() (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SendParticleEventDeath() (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SendParticleEventEnter() (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SendParticleEventExit() (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SetLocalTargetsPosition(Transform otherTransform) (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
SetTransform(Transform transform)ParticlePlayground.ManipulatorObjectC
shapeParticlePlayground.ManipulatorObjectC
sizeParticlePlayground.ManipulatorObjectC
strengthParticlePlayground.ManipulatorObjectC
strengthDistanceEffectParticlePlayground.ManipulatorObjectC
strengthSmoothingParticlePlayground.ManipulatorObjectC
trackingMethodParticlePlayground.ManipulatorObjectC
trackParticlesParticlePlayground.ManipulatorObjectC
transformParticlePlayground.ManipulatorObjectC
typeParticlePlayground.ManipulatorObjectC
unfolded (defined in ParticlePlayground.ManipulatorObjectC)ParticlePlayground.ManipulatorObjectC
Update()ParticlePlayground.ManipulatorObjectC