Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.ParticleProjectionC Member List

This is the complete list of members for ParticlePlayground.ParticleProjectionC, including all inherited members.

Clone()ParticlePlayground.ParticleProjectionC
collisionTypeParticlePlayground.ParticleProjectionC
colorLengthParticlePlayground.ParticleProjectionC
Construct(Texture2D image, Transform transform)ParticlePlayground.ParticleProjectionC
GetColor(int index)ParticlePlayground.ParticleProjectionC
GetNormal(int index)ParticlePlayground.ParticleProjectionC
GetParent(int index)ParticlePlayground.ParticleProjectionC
GetPosition(int index)ParticlePlayground.ParticleProjectionC
HasProjection(int index)ParticlePlayground.ParticleProjectionC
hasRefreshedParticlePlayground.ParticleProjectionC
Initialize()ParticlePlayground.ParticleProjectionC
initializedParticlePlayground.ParticleProjectionC
liveUpdateParticlePlayground.ParticleProjectionC
maxDepthParticlePlayground.ParticleProjectionC
minDepthParticlePlayground.ParticleProjectionC
positionLengthParticlePlayground.ParticleProjectionC
projectionDirectionParticlePlayground.ParticleProjectionC
projectionDistanceParticlePlayground.ParticleProjectionC
projectionMaskParticlePlayground.ParticleProjectionC
projectionMatrixParticlePlayground.ParticleProjectionC
projectionOriginParticlePlayground.ParticleProjectionC
projectionPositionParticlePlayground.ParticleProjectionC
projectionRotationParticlePlayground.ParticleProjectionC
projectionScaleParticlePlayground.ParticleProjectionC
projectionTextureParticlePlayground.ParticleProjectionC
projectionTransformParticlePlayground.ParticleProjectionC
surfaceOffsetParticlePlayground.ParticleProjectionC
Update()ParticlePlayground.ParticleProjectionC
Update(int index)ParticlePlayground.ParticleProjectionC
UpdateSource()ParticlePlayground.ParticleProjectionC