Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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This is the complete list of members for ParticlePlayground.PlaygroundQueue< T >, including all inherited members.
Dispose() | ParticlePlayground.PlaygroundQueue< T > | |
EnqueueTask(T task) | ParticlePlayground.PlaygroundQueue< T > | |
HasPool() (defined in ParticlePlayground.PlaygroundQueue< T >) | ParticlePlayground.PlaygroundQueue< T > | |
HasTasks() (defined in ParticlePlayground.PlaygroundQueue< T >) | ParticlePlayground.PlaygroundQueue< T > | |
PlaygroundQueue(int workerCount, Action< T > dequeueAction) | ParticlePlayground.PlaygroundQueue< T > | |
SetThreadPool(int amount) | ParticlePlayground.PlaygroundQueue< T > | |
TaskCount() (defined in ParticlePlayground.PlaygroundQueue< T >) | ParticlePlayground.PlaygroundQueue< T > | |
ThreadPoolCount() (defined in ParticlePlayground.PlaygroundQueue< T >) | ParticlePlayground.PlaygroundQueue< T > |