Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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PlaygroundSplines.PlaygroundSpline Member List

This is the complete list of members for PlaygroundSplines.PlaygroundSpline, including all inherited members.

AddNode()PlaygroundSplines.PlaygroundSpline
AddNode(int index)PlaygroundSplines.PlaygroundSpline
AddUser(Transform thisTransform)PlaygroundSplines.PlaygroundSpline
bezierWidth (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
ClosestPointFromPosition(Vector3 aP) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
ClosestTimeFromPoint(Vector3 aP) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
ControlPointCountPlaygroundSplines.PlaygroundSpline
drawGizmo (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
drawSplinePreviews (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSplinestatic
ExportToTransforms()PlaygroundSplines.PlaygroundSpline
ExportToVector3()PlaygroundSplines.PlaygroundSpline
exportWithNodeStructure (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
fixedVelocityOnNewNode (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetControlPoint(int index)PlaygroundSplines.PlaygroundSpline
GetControlPointMode(int index) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetDirection(float t) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetInversePoint(int index) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetPoint(float t)PlaygroundSplines.PlaygroundSpline
GetPoint(int index)PlaygroundSplines.PlaygroundSpline
GetPointWorldSpace(int index) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetTransformPosition() (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetTransformRotation() (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetTransformScale() (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
GetVelocity(float t) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
HasUser(Transform thisTransform)PlaygroundSplines.PlaygroundSpline
IsReady() (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
LoopPlaygroundSplines.PlaygroundSpline
moveTransformsAsBeziers (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
NodeCount (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
PointHasTransform(int index) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
positionOffsetPlaygroundSplines.PlaygroundSpline
RemoveFirst()PlaygroundSplines.PlaygroundSpline
RemoveLast()PlaygroundSplines.PlaygroundSpline
RemoveNode(int index)PlaygroundSplines.PlaygroundSpline
RemoveUser(Transform thisTransform)PlaygroundSplines.PlaygroundSpline
Reset()PlaygroundSplines.PlaygroundSpline
reversePlaygroundSplines.PlaygroundSpline
ReverseAllNodes()PlaygroundSplines.PlaygroundSpline
SetControlPoint(int index, Vector3 point, Vector3 offset)PlaygroundSplines.PlaygroundSpline
SetControlPoint(int index, Vector3 point)PlaygroundSplines.PlaygroundSpline
SetControlPointMode(int index, BezierControlPointMode mode) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
SetPoints(Vector3[] vectors)PlaygroundSplines.PlaygroundSpline
splineTransform (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
splineTransformMx (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
SwapNodes(int from, int to) (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline
timeOffsetPlaygroundSplines.PlaygroundSpline
transformNodesPlaygroundSplines.PlaygroundSpline
TranslateSpline(Vector3 translation)PlaygroundSplines.PlaygroundSpline
usedBy (defined in PlaygroundSplines.PlaygroundSpline)PlaygroundSplines.PlaygroundSpline