Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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Classes
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- a -
Add :
ParticlePlayground
AdditiveVelocity :
ParticlePlayground
Aligned :
PlaygroundSplines
Attractor :
ParticlePlayground
AttractorGravitational :
ParticlePlayground
Automatic :
ParticlePlayground
- b -
Bilinear :
ParticlePlayground
Billboard :
ParticlePlayground
Box :
ParticlePlayground
Burst :
ParticlePlayground
- c -
ClampInValue :
ParticlePlayground
ClampOutValue :
ParticlePlayground
Color :
ParticlePlayground
Combined :
ParticlePlayground
Cos :
ParticlePlayground
Custom :
ParticlePlayground
CustomRenderScale :
ParticlePlayground
- d -
Death :
ParticlePlayground
Destroy :
ParticlePlayground
- e -
EaseIn :
ParticlePlayground
EaseOut :
ParticlePlayground
End :
ParticlePlayground
- f -
Free :
PlaygroundSplines
- g -
Gravitational :
ParticlePlayground
- h -
High :
ParticlePlayground
Horizontal :
ParticlePlayground
- i -
Inactivate :
ParticlePlayground
Infinite :
ParticlePlayground
Inherit :
ParticlePlayground
InsideParticleCalculation :
ParticlePlayground
- l -
Lerp :
ParticlePlayground
Lifetime :
ParticlePlayground
LifetimeColor :
ParticlePlayground
LifetimeColors :
ParticlePlayground
Linear :
ParticlePlayground
Local :
ParticlePlayground
Lossy :
ParticlePlayground
Low :
ParticlePlayground
- m -
ManipulatorId :
ParticlePlayground
Math :
ParticlePlayground
Medium :
ParticlePlayground
MeshTarget :
ParticlePlayground
Middle :
ParticlePlayground
Mirrored :
PlaygroundSplines
- n -
NearestNeighbor :
ParticlePlayground
NearestNeighborReversed :
ParticlePlayground
None :
ParticlePlayground
NoThreads :
ParticlePlayground
- o -
OneForAll :
ParticlePlayground
OnePerSystem :
ParticlePlayground
- p -
Paint :
ParticlePlayground
ParticleDeltaPosition :
ParticlePlayground
ParticleId :
ParticlePlayground
ParticleTime :
ParticlePlayground
Perfect :
ParticlePlayground
Perlin :
ParticlePlayground
Physics2D :
ParticlePlayground
Physics3D :
ParticlePlayground
Pixel32 :
ParticlePlayground
PlaygroundPool :
ParticlePlayground
PointArray :
ParticlePlayground
Position :
ParticlePlayground
Projection :
ParticlePlayground
Property :
ParticlePlayground
- r -
Repellent :
ParticlePlayground
Reversed :
ParticlePlayground
Rotation :
ParticlePlayground
- s -
Scrambled :
ParticlePlayground
ScrambledLinear :
ParticlePlayground
Script :
ParticlePlayground
Simplex :
ParticlePlayground
Sin :
ParticlePlayground
Size :
ParticlePlayground
SkinnedMeshTarget :
ParticlePlayground
SkinnedWorldObject :
ParticlePlayground
Source :
ParticlePlayground
SourcePoint :
ParticlePlayground
SourcePosition :
ParticlePlayground
SourceTransform :
ParticlePlayground
Sphere :
ParticlePlayground
Spline :
ParticlePlayground
SplineTarget :
ParticlePlayground
SplineTime :
ParticlePlayground
Start :
ParticlePlayground
State :
ParticlePlayground
StateTarget :
ParticlePlayground
Subtract :
ParticlePlayground
- t -
Target :
ParticlePlayground
ThreadPool :
ParticlePlayground
Transform :
ParticlePlayground
Turbulence :
ParticlePlayground
- v -
Vector3 :
ParticlePlayground
Velocity :
ParticlePlayground
Vertical :
ParticlePlayground
Vortex :
ParticlePlayground
- w -
World :
ParticlePlayground
WorldObject :
ParticlePlayground