Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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Playground follower class. More...
Public Member Functions | |
PlaygroundFollower (Transform setTransform, GameObject setGameObject, TrailRenderer setTrailRenderer, float setLifetime, int setParticleId) | |
Initializes a new instance of the PlaygroundFollower class. More... | |
PlaygroundFollower | Clone () |
Clones this instance. More... | |
Public Attributes | |
bool | enabled = true |
float | lifetime |
Transform | transform |
GameObject | gameObject |
TrailRenderer | trailRenderer |
int | particleId |
Playground follower class.
ParticlePlayground.PlaygroundFollower.PlaygroundFollower | ( | Transform | setTransform, |
GameObject | setGameObject, | ||
TrailRenderer | setTrailRenderer, | ||
float | setLifetime, | ||
int | setParticleId | ||
) |
Initializes a new instance of the PlaygroundFollower class.
setTransform | Transform to reposition. |
setLifetime | Start lifetifetime. |
setParticleId | Particle identifier to follow. |
PlaygroundFollower ParticlePlayground.PlaygroundFollower.Clone | ( | ) |
Clones this instance.