Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.PlaygroundSave Member List

This is the complete list of members for ParticlePlayground.PlaygroundSave, including all inherited members.

Clone()ParticlePlayground.PlaygroundSave
IsLoading()ParticlePlayground.PlaygroundSave
IsSaving()ParticlePlayground.PlaygroundSave
lifetimeParticlePlayground.PlaygroundSave
Load(PlaygroundParticlesC loadTo)ParticlePlayground.PlaygroundSave
loadMaterialParticlePlayground.PlaygroundSave
loadModeParticlePlayground.PlaygroundSave
loadTransformParticlePlayground.PlaygroundSave
materialParticlePlayground.PlaygroundSave
nameParticlePlayground.PlaygroundSave
particleCountParticlePlayground.PlaygroundSave
Save(PlaygroundParticlesC playgroundParticles)ParticlePlayground.PlaygroundSave
setMaterialAfterTransitionParticlePlayground.PlaygroundSave
settingsParticlePlayground.PlaygroundSave
timeParticlePlayground.PlaygroundSave
transformParticlePlayground.PlaygroundSave
transitionMultiplierParticlePlayground.PlaygroundSave
transitionTypeParticlePlayground.PlaygroundSave
unfolded (defined in ParticlePlayground.PlaygroundSave)ParticlePlayground.PlaygroundSave
versionParticlePlayground.PlaygroundSave