Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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This is the complete list of members for ParticlePlayground.RecordedFrame, including all inherited members.
Clone() (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
CloneAsParticles() (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
CloneAsSerializedFrame() (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
CloneAsSerializedParticles() (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
frameType | ParticlePlayground.RecordedFrame | |
keyframeInterval | ParticlePlayground.RecordedFrame | |
particles | ParticlePlayground.RecordedFrame | |
RecordedFrame() (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
RecordedFrame(PlaygroundParticlesC playgroundParticles, float keyframeInterval) (defined in ParticlePlayground.RecordedFrame) | ParticlePlayground.RecordedFrame | |
timeStamp | ParticlePlayground.RecordedFrame |