Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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This is the complete list of members for PlaygroundInspectorC, including all inherited members.
autoGroup (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
boxStyle (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
buildZeroAlphaPixels (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
calculate (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
drawGizmos (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
DrawManipulatorBox(ManipulatorObjectC manipulator) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
drawSourcePositions (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
drawSplinePreview (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
drawWireframe (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
globalTimeScale (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
Initialize(PlaygroundC targetRef) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
manipulatorHandlePosition (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
manipulators (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
ManipulatorTypeName(MANIPULATORTYPEC mType) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
ManipulatorTypeName(MANIPULATORSHAPEC mShape) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
maxThreads (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
OnEnable() (defined in PlaygroundInspectorC) | PlaygroundInspectorC | |
OnInspectorGUI() (defined in PlaygroundInspectorC) | PlaygroundInspectorC | |
paintToolbox (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
particleSystems (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
pixelFilterMode (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
playground (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
playgroundLanguage (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
playgroundScriptReference (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
playgroundSettings (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
RenderManipulatorInScene(ManipulatorObjectC thisManipulator, Color manipulatorColor) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
RenderManipulatorProperty(ManipulatorObjectC thisManipulator, ManipulatorPropertyC thisManipulatorProperty, SerializedProperty serializedManipulatorProperty) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
RenderManipulatorSettings(ManipulatorObjectC thisManipulator, SerializedProperty serializedManipulator, bool isPlayground) (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
RenderPlaygroundSettings() (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
showShuriken (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
showSnapshots (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
showSnapshotsSettings (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
threadPool (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
threads (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
threadsSkinned (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
threadsTurbulence (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |
UpdateSnapshots() (defined in PlaygroundInspectorC) | PlaygroundInspectorC | static |