Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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This is the complete list of members for PlaygroundRecorderData, including all inherited members.
Clear() (defined in PlaygroundRecorderData) | PlaygroundRecorderData | |
CloneAsRecordedFrames() (defined in PlaygroundRecorderData) | PlaygroundRecorderData | |
New() (defined in PlaygroundRecorderData) | PlaygroundRecorderData | static |
Serialize(List< RecordedFrame > recordedFrames) (defined in PlaygroundRecorderData) | PlaygroundRecorderData | |
SerializeAsync(List< RecordedFrame > recordedFrames) (defined in PlaygroundRecorderData) | PlaygroundRecorderData | |
serializedFrames (defined in PlaygroundRecorderData) | PlaygroundRecorderData | |
version (defined in PlaygroundRecorderData) | PlaygroundRecorderData |