Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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Public Member Functions | |
void | Serialize (List< RecordedFrame > recordedFrames) |
void | SerializeAsync (List< RecordedFrame > recordedFrames) |
List< RecordedFrame > | CloneAsRecordedFrames () |
void | Clear () |
Static Public Member Functions | |
static PlaygroundRecorderData | New () |
Public Attributes | |
float | version |
SerializedFrame[] | serializedFrames |