Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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ParticlePlayground.SerializedFrame Class Reference

A serialized frame holds information about one recorded frame of particles. More...

Public Member Functions

RecordedFrame CloneAsRecordedFrame ()
 
PlaybackParticle[] CloneAsPlaybackParticles ()
 

Public Attributes

SerializedParticle[] serializedParticles
 The array of particle data. More...
 
float timeStamp
 The time during simulation this frame was made. More...
 
float keyframeInterval
 The keyframe interval setting when this frame was made. More...
 
FrameType frameType = FrameType.Middle
 The type of this frame (FrameType.Start, FrameType.Middle or FrameType.End). More...
 

Detailed Description

A serialized frame holds information about one recorded frame of particles.

Member Data Documentation

FrameType ParticlePlayground.SerializedFrame.frameType = FrameType.Middle

The type of this frame (FrameType.Start, FrameType.Middle or FrameType.End).

float ParticlePlayground.SerializedFrame.keyframeInterval

The keyframe interval setting when this frame was made.

SerializedParticle [] ParticlePlayground.SerializedFrame.serializedParticles

The array of particle data.

float ParticlePlayground.SerializedFrame.timeStamp

The time during simulation this frame was made.


The documentation for this class was generated from the following file: