Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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The PlaygroundSplineMesh class lets you create a mesh from a Playground Spline. More...
Public Member Functions | |
void | BuildSplineMesh (PlaygroundSpline spline, int points, float width) |
Public Attributes | |
PlaygroundSpline | spline |
int | points = 100 |
float | width = 1f |
bool | noise = false |
float | noiseStrength = 1f |
Vector2 | noiseScale = new Vector2(1f,1f) |
bool | noiseDistribution |
AnimationCurve | noiseDistributionL |
AnimationCurve | noiseDistributionR |
bool | followSurface = false |
bool | followSurfaceRotation = false |
float | surfaceOffset = .1f |
Vector3 | meshUpDirection = Vector3.up |
Vector3 | surfaceDirection = Vector3.down |
The PlaygroundSplineMesh class lets you create a mesh from a Playground Spline.