Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
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The trail particle info struct contains data about particles to be read by a Playground Trail. More...
Public Member Functions | |
TrailParticleInfo (int particleId, Vector3 position, Vector3 velocity) | |
Initializes a new instance of the ParticlePlayground.TrailParticleInfo struct. More... | |
Public Attributes | |
int | particleId |
The particle identifier linearly towards the particle system's cached particles. More... | |
Vector3 | position |
The position of this trail particle. More... | |
Vector3 | velocity |
The velocity of this trail particle. More... | |
The trail particle info struct contains data about particles to be read by a Playground Trail.
ParticlePlayground.TrailParticleInfo.TrailParticleInfo | ( | int | particleId, |
Vector3 | position, | ||
Vector3 | velocity | ||
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Initializes a new instance of the ParticlePlayground.TrailParticleInfo struct.
particleId | Particle identifier. |
position | Particle position. |
velocity | Particle velocity. |
int ParticlePlayground.TrailParticleInfo.particleId |
The particle identifier linearly towards the particle system's cached particles.
Vector3 ParticlePlayground.TrailParticleInfo.position |
The position of this trail particle.
Vector3 ParticlePlayground.TrailParticleInfo.velocity |
The velocity of this trail particle.