Polyfied - Development & Art

Demos

Here you can try some of Particle Playground's features. All demos are included as example scenes in the package.


Demo 01

Feature Examples

A set of examples showing some of the mechanics a Particle Playground system has.

Demo 02

Ink

An example of scripted emission with turbulent forces.

Demo 03

Snapshots

Using snapshots you can transform any particle system into another.

Demo 04

Lifetime Positioning

With Lifetime Positioning you can move particles through Animation Curves to exact position in world space over lifetime.

Demo 05

Manipulators

Manipulators can alter and give particles new properties. Particles are drawn towards mouse with scripted Lifetime Positioning in this example.

Demo 06

Manipulator Events

Manipulators can keep track of their particles and send events to any event listeners in your scripts.

Demo 07

Procedural Meshes

Particle Playground supports procedural meshes, both as a source and as a target. This example uses a Mesh Target Manipulator to attract particles toward its vertices.