Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
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PlaygroundCreatePresetWindowC Class Reference
Inheritance diagram for PlaygroundCreatePresetWindowC:

Public Member Functions

void Initialize ()
 
void CreatePreset ()
 
void CreatePublicPreset ()
 
bool ContainsDisallowedAsset (string asset)
 
void RefreshFromPresetList ()
 

Static Public Member Functions

static void ShowWindow ()
 

Public Attributes

int presetOrPublish = 0
 
int selectedPreset = 0
 
int selectedPresets = 0
 
int selectedCategory = 0
 
string[] categories
 
int[] categoryValues
 
bool showError1 = false
 

Static Public Attributes

static GameObject particleSystemObject
 
static Texture2D particleSystemIcon
 
static string particleSystemName
 
static bool childConnected = false
 
static EditorWindow window
 
static Vector2 scrollPosition
 
static PlaygroundSettingsC playgroundSettings
 
static PlaygroundLanguageC playgroundLanguage
 

The documentation for this class was generated from the following file: