Particle Playground - Script Reference  3.0.1
Framework for controlling particles in the Unity Engine.
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events
PlaygroundParticleWindowC Class Reference
Inheritance diagram for PlaygroundParticleWindowC:

Public Member Functions

void OnEnable ()
 
void OnProjectChange ()
 
void Initialize ()
 
void RemovePreset (Object presetObject)
 
void CreatePresetObject (int categoryIndex, int presetIndex)
 
void CreateManager ()
 

Static Public Member Functions

static void ShowWindow ()
 
static void OpenUAS (string id)
 
static PlaygroundParticlesC InstantiateEditorPreset (Object presetObject)
 

Static Public Attributes

static WWW extensionsRequest
 
static string extensionsText
 
static bool extensionsAvailable
 
static bool canDisplayExtensions
 
static List< ExtensionObjectCextensionObjects
 
static int iconDownloadIndex
 
static List< PresetObjectCpresetObjects
 
static List< PresetCategorypresetCategories
 
static List< string > presetNames
 
static PlaygroundSettingsC playgroundSettings
 
static PlaygroundLanguageC playgroundLanguage
 
static Vector2 scrollPosition
 
static GUIStyle presetButtonStyle
 
static string searchString = ""
 
static string searchStringExtensions = ""
 
static GUIStyle toolbarSearchSkin
 
static GUIStyle toolbarSearchButtonSkin
 
static GUIStyle boxStyle
 
static bool didSendVersionCheck = false
 
static bool updateAvailable = false
 
static bool assetsFound = true
 
static bool didSendExtensionsCheck = false
 

The documentation for this class was generated from the following file: