Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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- a -
activeState :
ParticlePlayground.PlaygroundParticlesC
affectRigidbodies :
ParticlePlayground.PlaygroundParticlesC
affects :
ParticlePlayground.ManipulatorObjectC
applyDeltaOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyInitialColorOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyInitialLocalVelocity :
ParticlePlayground.PlaygroundParticlesC
applyInitialVelocity :
ParticlePlayground.PlaygroundParticlesC
applyInitialVelocityShape :
ParticlePlayground.PlaygroundParticlesC
applyLifetimeFilter :
ParticlePlayground.ManipulatorObjectC
applyLifetimePositioningPositionScale :
ParticlePlayground.PlaygroundParticlesC
applyLifetimePositioningTimeScale :
ParticlePlayground.PlaygroundParticlesC
applyLifetimeSize :
ParticlePlayground.PlaygroundParticlesC
applyLifetimeStretching :
ParticlePlayground.PlaygroundParticlesC
applyLifetimeVelocity :
ParticlePlayground.PlaygroundParticlesC
applyLocalSpaceMovementCompensation :
ParticlePlayground.PlaygroundParticlesC
applyLockPosition :
ParticlePlayground.PlaygroundParticlesC
applyLockRotation :
ParticlePlayground.PlaygroundParticlesC
applyLockScale :
ParticlePlayground.PlaygroundParticlesC
applyMovementCompensationLifetimeStrength :
ParticlePlayground.PlaygroundParticlesC
applyParticleArraySize :
ParticlePlayground.PlaygroundParticlesC
applyParticleFilter :
ParticlePlayground.ManipulatorObjectC
applyParticleLifetimeStrength :
ParticlePlayground.ManipulatorObjectC
applyParticleMask :
ParticlePlayground.PlaygroundParticlesC
applyRandomInitialVelocityOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyRandomLifetimeOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyRandomRotationOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyRandomScatterOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applyRandomSizeOnRebirth :
ParticlePlayground.PlaygroundParticlesC
applySourceScatter :
ParticlePlayground.PlaygroundParticlesC
applyStretchStartDirection :
ParticlePlayground.PlaygroundParticlesC
applyVelocityBending :
ParticlePlayground.PlaygroundParticlesC
arrayColorAlpha :
ParticlePlayground.PlaygroundParticlesC
arrayColorUsesAlpha :
ParticlePlayground.PlaygroundParticlesC
autoGroup :
ParticlePlayground.PlaygroundC
available :
ParticlePlayground.PlaygroundTransformC
axisConstraints :
ParticlePlayground.ManipulatorObjectC
,
ParticlePlayground.PlaygroundParticlesC