Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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- c -
cachedId :
ParticlePlayground.WorldObjectBaseC
cacheSize :
ParticlePlayground.PlaygroundFollow
calculate :
ParticlePlayground.PlaygroundC
,
ParticlePlayground.PlaygroundParticlesC
calculateDeltaMovement :
ParticlePlayground.PlaygroundParticlesC
calculateManipulatorOnRebirth :
ParticlePlayground.PlaygroundParticlesC
calculationTriggerOffset :
ParticlePlayground.PlaygroundParticlesC
calculationTriggerSize :
ParticlePlayground.PlaygroundParticlesC
calculationTriggerSizeGizmo :
ParticlePlayground.PlaygroundParticlesC
calculationTriggerTransform :
ParticlePlayground.PlaygroundParticlesC
changedByProperty :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertyColor :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertyColorKeepAlpha :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertyColorLerp :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertyDeath :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertySize :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
changedByPropertyTarget :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
clearParticlesOnEmissionStop :
ParticlePlayground.PlaygroundParticlesC
colliders :
ParticlePlayground.PlaygroundParticlesC
collision :
ParticlePlayground.PlaygroundParticlesC
collisionCollider :
ParticlePlayground.PlaygroundEventParticle
collisionCollider2D :
ParticlePlayground.PlaygroundEventParticle
collisionEvent :
ParticlePlayground.PlaygroundTrails
collisionMask :
ParticlePlayground.PlaygroundParticlesC
collisionNormal :
ParticlePlayground.CollisionCache
collisionParticlePosition :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
collisionPlaneScale :
ParticlePlayground.PlaygroundC
collisionPosition :
ParticlePlayground.CollisionCache
collisionPrecision :
ParticlePlayground.PlaygroundParticlesC
collisionRadius :
ParticlePlayground.PlaygroundParticlesC
collisionSleepVelocity :
ParticlePlayground.PlaygroundC
collisionThreshold :
ParticlePlayground.PlaygroundEventC
collisionTransform :
ParticlePlayground.CollisionCache
,
ParticlePlayground.PlaygroundEventParticle
collisionTransformPosition :
ParticlePlayground.CollisionCache
collisionType :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.PlaygroundParticlesC
color :
ParticlePlayground.ManipulatorPropertyC
,
ParticlePlayground.PaintPositionC
,
ParticlePlayground.PlaygroundBrushC
,
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
colorLength :
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.ParticleStateC
,
ParticlePlayground.PlaygroundBrushC
colorMethod :
ParticlePlayground.PlaygroundParticlesC
colorMode :
ParticlePlayground.PlaygroundTrails
colorSource :
ParticlePlayground.PlaygroundParticlesC
createFirstPointOnParticleBirth :
ParticlePlayground.PlaygroundTrails
createLastPointOnParticleDeath :
ParticlePlayground.PlaygroundTrails
createPointsOnCollision :
ParticlePlayground.PlaygroundTrails
customRenderScale :
ParticlePlayground.PlaygroundTrails