Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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- g -
GetActiveFollower() :
ParticlePlayground.PlaygroundFollow
GetActiveFollowersCount() :
ParticlePlayground.PlaygroundFollow
GetBirthEvent() :
ParticlePlayground.PlaygroundTrails
GetBirthIterator() :
ParticlePlayground.ParticlePlaygroundTrail
GetCachedFollower() :
ParticlePlayground.PlaygroundFollow
GetCachedFollowersCount() :
ParticlePlayground.PlaygroundFollow
GetCollisionEvent() :
ParticlePlayground.PlaygroundTrails
GetCollisionNormal() :
ParticlePlayground.PlaygroundParticlesC
GetCollisionPosition() :
ParticlePlayground.PlaygroundParticlesC
GetCollisionTransform() :
ParticlePlayground.PlaygroundParticlesC
GetColor() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.ParticleStateC
,
ParticlePlayground.PlaygroundBrushC
GetColors() :
ParticlePlayground.ParticleStateC
GetControlPoint() :
PlaygroundSplines.PlaygroundSpline
GetDeathEvent() :
ParticlePlayground.PlaygroundTrails
GetDeathIterator() :
ParticlePlayground.ParticlePlaygroundTrail
GetDeltaTime() :
ParticlePlayground.PlaygroundParticlesC
GetEvent() :
ParticlePlayground.PlaygroundC
GetEventFromType() :
ParticlePlayground.PlaygroundTrails
GetFloatingFrameAtTime() :
ParticlePlayground.PlaygroundRecorder
GetFrameAtTime() :
ParticlePlayground.PlaygroundRecorder
GetFromTransform() :
ParticlePlayground.PlaygroundTransformC
GetInstanceID() :
ParticlePlayground.PlaygroundTransformC
GetKeyframeIntervalAtFrame() :
ParticlePlayground.PlaygroundRecorder
GetLastAddedPointPosition() :
ParticlePlayground.ParticlePlaygroundTrail
GetLayer() :
ParticlePlayground.PlaygroundParticlesC
GetManipulator() :
ParticlePlayground.PlaygroundC
GetManipulatorParticles() :
ParticlePlayground.PlaygroundC
GetNewestTrailWithParticleId() :
ParticlePlayground.PlaygroundTrails
GetNormal() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.ParticleStateC
GetNormalizedLifetime() :
ParticlePlayground.TrailPoint
GetNormals() :
ParticlePlayground.ParticleStateC
,
ParticlePlayground.PlaygroundC
GetOldestTrailWithParticleId() :
ParticlePlayground.PlaygroundTrails
GetOverflow2() :
ParticlePlayground.PlaygroundParticlesC
GetPaintPositionLength() :
ParticlePlayground.PlaygroundC
GetParent() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.ParticleProjectionC
GetParentedPosition() :
ParticlePlayground.ParticleStateC
GetParentGameObject() :
ParticlePlayground.PlaygroundTrails
GetParentTransform() :
ParticlePlayground.PlaygroundTrails
GetParticle() :
ParticlePlayground.ManipulatorObjectC
GetParticleDirection() :
ParticlePlayground.ParticlePlaygroundTrail
GetParticlePosition() :
ParticlePlayground.ParticlePlaygroundTrail
,
ParticlePlayground.PlaygroundParticlesC
GetParticles() :
ParticlePlayground.ManipulatorObjectC
,
ParticlePlayground.PlaygroundC
GetParticleTime() :
ParticlePlayground.ParticlePlaygroundTrail
GetPathDeviation() :
ParticlePlayground.ParticlePlaygroundTrail
GetPixels() :
ParticlePlayground.PlaygroundC
GetPoint() :
PlaygroundSplines.PlaygroundSpline
GetPointCache() :
ParticlePlayground.ParticlePlaygroundTrail
GetPosition() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.ParticleStateC
,
ParticlePlayground.PlaygroundC
GetPositions() :
ParticlePlayground.ParticleStateC
GetRotation() :
ParticlePlayground.PaintObjectC
GetSimplex() :
ParticlePlayground.PlaygroundParticlesC
GetSplineIndex() :
ParticlePlayground.PlaygroundParticlesC
GetStickyPosition() :
ParticlePlayground.PlaygroundParticlesC
GetTimeAtFrame() :
ParticlePlayground.PlaygroundRecorder
GetTransformIndex() :
ParticlePlayground.PlaygroundParticlesC