Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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- p -
Paint() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.PlaygroundC
PaintObject() :
ParticlePlayground.PlaygroundC
Particle() :
ParticlePlayground.PlaygroundC
ParticleColor() :
ParticlePlayground.PlaygroundParticlesC
ParticleFilter() :
ParticlePlayground.ManipulatorObjectC
ParticleNew() :
ParticlePlayground.PlaygroundC
ParticlePlaygroundTrail() :
ParticlePlayground.ParticlePlaygroundTrail
ParticlePosition() :
ParticlePlayground.PlaygroundParticlesC
ParticleProjection() :
ParticlePlayground.PlaygroundC
ParticleSize() :
ParticlePlayground.PlaygroundParticlesC
ParticleVelocity() :
ParticlePlayground.PlaygroundParticlesC
Pause() :
ParticlePlayground.PlaygroundRecorder
Play() :
ParticlePlayground.PlaygroundRecorder
PlaygroundFollower() :
ParticlePlayground.PlaygroundFollower
PlaygroundQueue() :
ParticlePlayground.PlaygroundQueue< T >
PositionToInverseTransformPoint() :
ParticlePlayground.PlaygroundParticlesC
PositionToTransformPoint() :
ParticlePlayground.PlaygroundParticlesC
PrepareThreadedCalculations() :
ParticlePlayground.PlaygroundParticlesC
PropertyManipulator() :
ParticlePlayground.PlaygroundParticlesC
ProtectParticleFromManipulator() :
ParticlePlayground.PlaygroundParticlesC