Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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Here is a list of all documented class members with links to the class documentation for each member:
- e -
Emission() :
ParticlePlayground.PlaygroundC
emission :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
emissionRate :
ParticlePlayground.PlaygroundParticlesC
Emit() :
ParticlePlayground.PlaygroundC
,
ParticlePlayground.PlaygroundParticlesC
emit :
ParticlePlayground.PlaygroundParticlesC
Emit() :
ParticlePlayground.PlaygroundParticlesC
enabled :
ParticlePlayground.ManipulatorObjectC
,
ParticlePlayground.PlaygroundColliderC
,
ParticlePlayground.PlaygroundEventC
EnqueueTask() :
ParticlePlayground.PlaygroundQueue< T >
Erase() :
ParticlePlayground.PaintObjectC
,
ParticlePlayground.PlaygroundC
Evaluate() :
ParticlePlayground.MathManipulatorProperty
,
ParticlePlayground.Vector3AnimationCurveC
EvaluatePosition() :
ParticlePlayground.MathManipulatorProperty
EvaluateWidth() :
ParticlePlayground.PlaygroundTrails
eventColor :
ParticlePlayground.PlaygroundEventC
eventControlledBy :
ParticlePlayground.PlaygroundParticlesC
eventInheritanceColor :
ParticlePlayground.PlaygroundEventC
eventInheritancePosition :
ParticlePlayground.PlaygroundEventC
eventInheritanceVelocity :
ParticlePlayground.PlaygroundEventC
eventPosition :
ParticlePlayground.PlaygroundEventC
events :
ParticlePlayground.PlaygroundParticlesC
eventTime :
ParticlePlayground.PlaygroundEventC
eventType :
ParticlePlayground.PlaygroundEventC
eventVelocity :
ParticlePlayground.PlaygroundEventC
exceedMaxStopsPaint :
ParticlePlayground.PaintObjectC
excludeFromManipulatorId :
ParticlePlayground.PlaygroundCache
,
ParticlePlayground.PlaygroundEventParticle
ExportToTransforms() :
PlaygroundSplines.PlaygroundSpline
ExportToVector3() :
PlaygroundSplines.PlaygroundSpline