Particle Playground - Script Reference
3.0.1
Framework for controlling particles in the Unity Engine.
playground.polyfied.com
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Here is a list of all documented class members with links to the class documentation for each member:
- u -
unsafeAutomaticThreadFrames :
ParticlePlayground.PlaygroundC
up :
ParticlePlayground.PlaygroundTransformC
Update() :
ParticlePlayground.ManipulatorObjectC
,
ParticlePlayground.ManipulatorPropertyC
,
ParticlePlayground.MathManipulatorProperty
,
ParticlePlayground.PaintObjectC
update :
ParticlePlayground.ParticlePlaygroundTrail
Update() :
ParticlePlayground.ParticleProjectionC
,
ParticlePlayground.PlaygroundTransformC
,
ParticlePlayground.SkinnedWorldObject
,
ParticlePlayground.WorldObject
UpdateCache() :
ParticlePlayground.ParticlePlaygroundTrail
UpdateMatrix() :
ParticlePlayground.PlaygroundTransformC
UpdateMesh() :
ParticlePlayground.ParticlePlaygroundTrail
UpdateMeshTarget() :
ParticlePlayground.ManipulatorPropertyC
updateNormals :
ParticlePlayground.WorldObjectBaseC
UpdateOnNewThread() :
ParticlePlayground.SkinnedWorldObject
UpdatePlane() :
ParticlePlayground.PlaygroundColliderC
updateRate :
ParticlePlayground.PlaygroundParticlesC
UpdateShuriken() :
ParticlePlayground.PlaygroundParticlesC
UpdateSkinnedMeshTarget() :
ParticlePlayground.ManipulatorPropertyC
UpdateSource() :
ParticlePlayground.ParticleProjectionC
UpdateSticky() :
ParticlePlayground.PlaygroundParticlesC
UpdateStickyPosition() :
ParticlePlayground.CollisionCache
UpdateSystem() :
ParticlePlayground.PlaygroundParticlesC
UpdateTarget() :
ParticlePlayground.ManipulatorPropertyC
UpdateTime() :
ParticlePlayground.PlaygroundEventC
useLocalRotation :
ParticlePlayground.ManipulatorPropertyC
uvMode :
ParticlePlayground.PlaygroundTrails