Here is a list of all documented class members with links to the class documentation for each member:
- g -
- gameObject
: ParticlePlayground.WorldObjectBaseC
- GetActiveFollower()
: ParticlePlayground.PlaygroundFollow
- GetActiveFollowersCount()
: ParticlePlayground.PlaygroundFollow
- GetBirthEvent()
: ParticlePlayground.PlaygroundTrails
- GetBirthIterator()
: ParticlePlayground.ParticlePlaygroundTrail
- GetCachedFollower()
: ParticlePlayground.PlaygroundFollow
- GetCachedFollowersCount()
: ParticlePlayground.PlaygroundFollow
- GetCollisionEvent()
: ParticlePlayground.PlaygroundTrails
- GetCollisionNormal()
: ParticlePlayground.PlaygroundParticlesC
- GetCollisionPosition()
: ParticlePlayground.PlaygroundParticlesC
- GetCollisionTransform()
: ParticlePlayground.PlaygroundParticlesC
- GetColor()
: ParticlePlayground.PaintObjectC
, ParticlePlayground.ParticleProjectionC
, ParticlePlayground.ParticleStateC
, ParticlePlayground.PlaygroundBrushC
- GetColors()
: ParticlePlayground.ParticleStateC
- GetControlPoint()
: PlaygroundSplines.PlaygroundSpline
- GetDeathEvent()
: ParticlePlayground.PlaygroundTrails
- GetDeathIterator()
: ParticlePlayground.ParticlePlaygroundTrail
- GetDeltaTime()
: ParticlePlayground.PlaygroundParticlesC
- GetEvent()
: ParticlePlayground.PlaygroundC
- GetEventFromType()
: ParticlePlayground.PlaygroundTrails
- GetFloatingFrameAtTime()
: ParticlePlayground.PlaygroundRecorder
- GetFrameAtTime()
: ParticlePlayground.PlaygroundRecorder
- GetFromTransform()
: ParticlePlayground.PlaygroundTransformC
- GetInstanceID()
: ParticlePlayground.PlaygroundTransformC
- GetKeyframeIntervalAtFrame()
: ParticlePlayground.PlaygroundRecorder
- GetLastAddedPointPosition()
: ParticlePlayground.ParticlePlaygroundTrail
- GetLayer()
: ParticlePlayground.PlaygroundParticlesC
- GetManipulator()
: ParticlePlayground.PlaygroundC
- GetManipulatorParticles()
: ParticlePlayground.PlaygroundC
- GetNewestTrailWithParticleId()
: ParticlePlayground.PlaygroundTrails
- GetNormal()
: ParticlePlayground.PaintObjectC
, ParticlePlayground.ParticleProjectionC
, ParticlePlayground.ParticleStateC
- GetNormalizedLifetime()
: ParticlePlayground.TrailPoint
- GetNormals()
: ParticlePlayground.ParticleStateC
, ParticlePlayground.PlaygroundC
- GetOldestTrailWithParticleId()
: ParticlePlayground.PlaygroundTrails
- GetOverflow2()
: ParticlePlayground.PlaygroundParticlesC
- GetPaintPositionLength()
: ParticlePlayground.PlaygroundC
- GetParent()
: ParticlePlayground.PaintObjectC
, ParticlePlayground.ParticleProjectionC
- GetParentedPosition()
: ParticlePlayground.ParticleStateC
- GetParentGameObject()
: ParticlePlayground.PlaygroundTrails
- GetParentTransform()
: ParticlePlayground.PlaygroundTrails
- GetParticle()
: ParticlePlayground.ManipulatorObjectC
- GetParticleDirection()
: ParticlePlayground.ParticlePlaygroundTrail
- GetParticlePosition()
: ParticlePlayground.ParticlePlaygroundTrail
, ParticlePlayground.PlaygroundParticlesC
- GetParticles()
: ParticlePlayground.ManipulatorObjectC
, ParticlePlayground.PlaygroundC
- GetParticleTime()
: ParticlePlayground.ParticlePlaygroundTrail
- GetPathDeviation()
: ParticlePlayground.ParticlePlaygroundTrail
- GetPixels()
: ParticlePlayground.PlaygroundC
- GetPoint()
: PlaygroundSplines.PlaygroundSpline
- GetPointCache()
: ParticlePlayground.ParticlePlaygroundTrail
- GetPosition()
: ParticlePlayground.PaintObjectC
, ParticlePlayground.ParticleProjectionC
, ParticlePlayground.ParticleStateC
, ParticlePlayground.PlaygroundC
- GetPositions()
: ParticlePlayground.ParticleStateC
- GetRotation()
: ParticlePlayground.PaintObjectC
- GetSimplex()
: ParticlePlayground.PlaygroundParticlesC
- GetSplineIndex()
: ParticlePlayground.PlaygroundParticlesC
- GetStickyPosition()
: ParticlePlayground.PlaygroundParticlesC
- GetTimeAtFrame()
: ParticlePlayground.PlaygroundRecorder
- GetTransformIndex()
: ParticlePlayground.PlaygroundParticlesC
- globalDeltaTime
: ParticlePlayground.PlaygroundC
- globalTime
: ParticlePlayground.PlaygroundC
- globalTimescale
: ParticlePlayground.PlaygroundC
- globalTimeScale
: ParticlePlayground.PlaygroundC
- gravity
: ParticlePlayground.PlaygroundParticlesC